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In the mixed reality world, physical and virtual environments are merged and coexisting. Virtual elements enhance the physical world experiences. Many times we are talking about virtual objects less about the physical world around them. How could the physical world be curated for the mixed reality?
Fall 2019 (14weeks) at ArtCenter College of Design.
# Mixed Reality
Transformable
AR markers
Execution:
Unity / Vuforia AR Software / Adobe Illustrator / Cinema 4D








Architecture as an origami







Architecture as an origami
Human activities inside a building are the way of changing origami for AR. How could virtual reality structures become a part of the architecture and influence human behavior

What if the city is designed along or with AR



In the future or even now, we see our world through devices. What if the city not only responds to the devices but composed by the view of these devices among us?
The space implicated in a way that we are using our devices in front of us as we live in. Different kinds of the city shared AR are added to these compositional moments and reviled to us according to reinforcement by the city street axis and virtual axis perspective.

Phone camera field of view ( 35mm, 29mm )

A camera-based grid system for buildings.
cameras with a hight of 163cm human eye level.
What if a camera grids became an axis and reinforced with a street axis?



A
B
C
D




Origami AR markers
4 different ways to transform AR image markers. Instead of using plain paper, origami can physically give a hint to the users how to interact with the virtual world.










Phone camera field of view ( 35mm, 29mm )

A camera-based grid system for buildings.
cameras with a hight of 163cm human eye level.
What if camera grids became an axis and reinforced with a street axis?



A
B
C
D




What if the city is designed along or with AR?
In the future or even now, we see our world through devices. What if the city not only responds to the devices but composed by the view of these devices among us?
The space implicated in a way that we are using our devices in front of us as we live in. Different kinds of the city shared AR are added to these compositional moments and reviled to us according to reinforcement by the city street axis and virtual axis perspective.




Architecture as an origami
Human activities inside a building are the way of changing origami for AR. How could virtual reality structures become a part of the architecture and influence human behavior
Overview
Origami
Origami to architecture
Architecture to city
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