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In the mixed reality world, physical and virtual environments are merged and coexisting. Virtual elements enhance the physical world experiences. Many times we are talking about virtual objects less about the physical world around them.  How could the physical world be curated for the mixed reality? 

Fall 2019 (14weeks) at ArtCenter College of Design.

# Mixed Reality

 

Transformable 

AR markers

Execution:

Unity / Vuforia AR Software / Adobe Illustrator / Cinema 4D 

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오리가미3-01.jpg
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스크린샷 2020-04-08 오후 11.22.31.png

Architecture as an origami  

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오리가미3-01.jpg
Zin_3-05.jpg
스크린샷 2020-04-08 오후 11.22.31.png

Architecture as an origami  

Human activities inside a building are the way of changing origami for AR. How could virtual reality structures become a part of the architecture and influence human behavior

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What if the city is designed along or with AR 

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In the future or even now, we see our world through devices. What if the city not only responds to the devices but composed by the view of these devices among us?

The space implicated in a way that we are using our devices in front of us as we live in. Different kinds of the city shared AR are added to these compositional moments and reviled to us according to reinforcement by the city street axis and virtual axis perspective.

스크린샷 2020-04-09 오전 3.03.04.png

Phone camera field of view ( 35mm, 29mm )

스크린샷 2020-04-09 오후 2.24.03.png

A camera-based grid system for buildings.

cameras with a hight of 163cm human eye level.

What if a camera grids became an axis and reinforced with a street axis?

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스크린샷 2020-04-09 오전 3.08.41.png
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A

B

C

D

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Origami AR markers  

4 different ways to transform AR image markers. Instead of using plain paper, origami can physically give a hint to the users how to interact with the virtual world.  

Zin_3-04.jpg
Zin_3-06.jpg
Zin_3-07.jpg
Zin_3-08.jpg
Zin_3-08.jpg
오리가미3-01.jpg
Zin_3-05.jpg
스크린샷 2020-04-08 오후 11.22.31.png
Zin_3-09.jpg
스크린샷 2020-04-09 오전 3.03.04.png

Phone camera field of view ( 35mm, 29mm )

스크린샷 2020-04-09 오후 2.24.03.png

A camera-based grid system for buildings.

cameras with a hight of 163cm human eye level.

What if camera grids became an axis and reinforced with a street axis?

%E1%84%89%E1%85%B3%E1%84%8F%E1%85%B3%E1%
스크린샷 2020-04-09 오전 3.08.41.png
12_10.001.jpeg

A

B

C

D

8.jpg
7.jpg
5.jpg

What if the city is designed along or with AR? 

In the future or even now, we see our world through devices. What if the city not only responds to the devices but composed by the view of these devices among us?

The space implicated in a way that we are using our devices in front of us as we live in. Different kinds of the city shared AR are added to these compositional moments and reviled to us according to reinforcement by the city street axis and virtual axis perspective.

9.jpg
1.jpg
2jpg.jpg

Architecture as an origami  

Human activities inside a building are the way of changing origami for AR. How could virtual reality structures become a part of the architecture and influence human behavior

Overview
Origami
Origami to architecture
Architecture to city
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